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Sunday December 4th

Posted: Sat Nov 26, 2011 7:16 pm
by MooseHead
VOLUNTEERS REQUIRED TO OPEN / CLOSE FOR THIS ONE !
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First and Third Sunday of every month
Time: 10am till 6pm
Venue: Melbourne Bridge Club
30 Cotham Rd KEW (Upstairs)
$4.00 entry fee*
Tea & Coffee making facilities available

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This week featuring:
  • Kids Gaming 2pm ->

Re: Sunday December 4th, 10am till 6pm.

Posted: Sun Nov 27, 2011 1:29 am
by ludo
I thought the kid's gaming was in the morning?

Re: Sunday December 4th, 10am till 6pm.

Posted: Sun Nov 27, 2011 7:44 am
by MooseHead
ludo wrote:I thought the kid's gaming was in the morning?
When Trev and Phil first mooted this they were talking a time during the afternoon. I am not fussed what the timing is, though have not found any of them to bite. The space is there, and it's their call as much as any one elses. November kids session did not happen, the offer for December remains on the table.

Re: Sunday December 4th, 10am till 6pm.

Posted: Sun Nov 27, 2011 9:29 pm
by cyhiew
Finally can make it to a session.

Planning to bring Sekigahara, Combat Commander and Command and Colours (ancients and Napoleon). Will probably bring some others. Any wargamers attending? Any other game suggestions ?

Chee

Re: Sunday December 4th, 10am till 6pm.

Posted: Tue Nov 29, 2011 4:58 pm
by Fraser
Multiple clashes (again) :-(

Re: Sunday December 4th, 10am till 6pm. = VOLUNTEER TO OPEN PLS

Posted: Thu Dec 01, 2011 8:06 pm
by MooseHead
Bump = Need volunteer to open please !

Re: Sunday December 4th, 10am till 6pm. = VOLUNTEER TO OPEN PLS

Posted: Fri Dec 02, 2011 1:04 am
by ludo
Erin and I will be there around noon, maybe slightly before if luck favours us. I'd like to play Troyes again, and will teach if people want to give it a go (4-p limit though).

Otherwise Doc, I'm keen to play CC.

Sol - I don't think I have a key at present.

Re: Sunday December 4th, 10am till 6pm. = VOLUNTEER TO OPEN PLS

Posted: Fri Dec 02, 2011 3:34 pm
by rjphelan
Who currently hold keys? Do we have someone to open?

Re: Sunday December 4th, 10am till 6pm. = VOLUNTEER TO OPEN PLS

Posted: Fri Dec 02, 2011 4:37 pm
by Lucky
Allright, I'll make a special effort to get up early and open up at 10am sharp. I still have keys.

Re: Sunday December 4th, 10am till 6pm. = Thank you phil.

Posted: Fri Dec 02, 2011 7:45 pm
by MooseHead
Lucky wrote:Allright, I'll make a special effort to get up early and open up at 10am sharp. I still have keys.
Thanks phil for the help. I always have family commitments this time of year.

Re: Sunday December 4th, 10am till 6pm. = VOLUNTEER TO OPEN PLS

Posted: Sat Dec 03, 2011 11:16 pm
by cyhiew
ludo wrote:Erin and I will be there around noon, maybe slightly before if luck favours us. I'd like to play Troyes again, and will teach if people want to give it a go (4-p limit though).

Otherwise Doc, I'm keen to play CC.

Sol - I don't think I have a key at present.
I am always ready for Combat Commander. Will see you at noon then.

Chee

Re: Sunday December 4th, 10am till 6pm. = Thankyou Phil.

Posted: Mon Dec 05, 2011 10:49 am
by kerrin
Egizia rules clarifications

Yesterday we played a couple of games of Egizia. There was some confusion around some rules and I missed some obvious stuff in the rule book. I found an FAQ and errata on BGG....

Setup

* Every player receives one sphinx card at the beginning of the game. Doh!

* Only the first 4 grave stones are showing, as they are taken, turn them over so 4 are showing (you might not have realised 8 are randomly removed at the beginning of the game therefore you cant calculate the values of the gravestones in play)

Explanations

* If you draw 2 extra sphinx cards, you still cannot exceed 5. You must pay stone for them. (Rule book wrong)

* Only 1 crew per building zone (I know I did this wrong) eg In the middle zone, a player flips over his blue crew worth 5, and his taskmaster worth 4. He builds the leading grave for 5 and the lowest obelisk space for 3, and turns in 8 stone

* If you are at the bottom of the grain market and cant feed your crew, you lose 1 VP per food short

* "Place in an occupied round space" may NOT be used on the last spot of the nile to move the water ring. I know we were doing this a lot :-)

* "You can build first wherever you have a ship" If you are "speculating" you get to build first. The other players are allowed to build as well. This card applies across ALL building zones that you have a ship

* "You can place a ship on a full building space" This allows you to build not just speculate.

* Upgrading fields - there ae two upgrade cards in the deck, if you have them both they can be applied to the same card. This modified card can be used to count towards most productive field - wish I had of known this :-)

Full list here.....

http://www.boardgamegeek.com/filepage/5 ... ifications


Kerrin

Re: Sunday December 4th, 10am till 6pm. = Thankyou Phil.

Posted: Mon Dec 05, 2011 1:58 pm
by westgarthworldwide
I am intrigued! Must try this one out.

Re: Sunday December 4th, 10am till 6pm. = Thankyou Phil.

Posted: Mon Dec 05, 2011 2:23 pm
by Lucky
Thanks Kerrin,

I look forward to playing with the rule corrections. Already started a few games online on Yucata.de.

And a big thanks to David who came by at short notice with the keys after I realized I'd grabbed the wrong set of keys to open. The correct set were located at home.

Re: Sunday December 4th, 10am till 6pm. = Thankyou Phil.

Posted: Mon Dec 05, 2011 5:56 pm
by kathy
Thanks Kerrin, we'll have to try it again some time. :D