Mare Nostrum - how it ended

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Stompy
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Mare Nostrum - how it ended

Post by Stompy » Mon Aug 05, 2013 4:03 pm

Here's a thread on BGG that describes the situation we were in last week.
http://boardgamegeek.com/thread/409540/ ... cides-game

I agree that it ended a bit roughly, but I like what's said here:
"...if the political leader is one of the tying players then he/she should be the winner. However, if the political leader is not one of the tying players then he/she should not be able to arbitrarily pick the winner - in that case the players tie for the win."

I'm keen for a full 6 player game sometime - I think that the larger map and more players would create greater diversify for conflict/alliances, for the better.

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crikeythecat
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Re: Mare Nostrum - how it ended

Post by crikeythecat » Mon Aug 05, 2013 10:47 pm

well at least that echoes our feelings - you don't want one person having to choose who wins.

....but I don't like ties :smt062
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